“Too Old” to Enjoy Destiny? – A GameSpot Rebuttal

“Too Old” to Enjoy Destiny? – A GameSpot Rebuttal


This past week, GameSpot published a video,
written and performed by analyst Danny O’Dwyer,
entitled ‘Destiny, Reviews, and Aging Gamers’
discussing what was described as ‘age bias’
among gamers – by way of juxtaposing the mediocre
critical reception of Destiny… against the
earth-shattering commercial success of the
very same title. In the aftermath, a slew
of YouTube commentators concurrently tripped
over themselves agreeing with his fairly mundane
opinionatin’, without exposing it to the requisite
scrutiny they were all to eager, ironically,
to apply to fuckin’ Destiny!
I… felt like his argument was about as authentic
as a piece of complete and utter bullshit
can possibly be. And, like most bullshit…
there was a grain of truth embedded at its
core for ease of digestion.
His stance is fairly straightforward, and
he’s neither the first – nor the most articulate
– spokesman of it, either: ‘Gamers – like
myself – raised in the Roaring ’90s, witnessed
massive qualitative leaps between console
generations.’ In all of five years, we went
from 2D… to 3D Zelda, Metal Gear Solid,
and Mario, while a veritable deluge of piping-fresh
new IPs like Half-Life, Deus Ex and Thief
threw off the bounds of what the medium was
conceivably capable of. And we witnessed this
same engine of innovation shattering genre
boundaries as recently as 2007. As ‘older’
gamers… we have been conditioned to believe
that we are entitled to a ceaseless procession
of innovation. We anticipate the complete
reinvention of the industry with each successive
iteration.
And in all of these things…? He’s absolutely
correct.
It’s the suppositions he makes after this…
where you remember that he works for GameSpot.
‘For the first time in gaming history,’ he
says, ‘The industry has come face to face
with the sobering realities of the law of
diminishing returns.’ Quite literally suggesting
the modern industry is outright incapable
of pushing forward, that the technology itself
– technology which I would hasten to add that
HIS OWN WEBSITE depicted as the second coming
at the PS4 Reveal Event in early 2013 – has,
in fact, fallen prey to the technical exigencies
that visual fidelity and interactivity…
can only be pushed so far.
That younger gamers are more locked into this
fact, because they are either freshly initiated
into the art form and lack context, or have
been conditioned to expect less by the cavalcade
of cliché that has comprised the last six
years of game design.
This, he claims, explains the disparity between
how tepidly Destiny was received… and the
mountain of filthy cash Bobby Kotick is sobbing
himself to sleep into each night while perched
atop of because this game is selling like
a fuckin’ AIDS cure.
Why Danny O’Dwyer believes we should, in fact,
be surprised by a generic first-person-shooter
published by Activision and developed by Bungie
selling like Thriller – in 2014, a year where
even the least distinctive annual iterations
of Call of Duty and Battlefield routinely
print fucking money – is a mystery he strategically
never deigns to address.
But let’s put this ‘law of diminishing returns’
horseshit definitively the fuck to bed, shall
we?
The industry apologentsia have been flappin’
their five chins about the possibility of
diminishing visual returns since the launch
of the Sega fuckin’ Dreamcast, people. And
that is a fact. We had a long way to go then
– and you only need to take one fleeting glance
at even the shittiest CGI in a Hollywood film
to confirm that the industry still has a long
way to go now.
The ‘returns’ of the PS4 and Xbox One have
diminished… by design. Because after Sony
dropped a shitload of money making the exotic,
lumbering seabeast that was the PS3, with
all the needless bells, whistles and nippleclamps
their fanbase were clamoring for? They spent
too much, and made too little. Even the Xbox
360, which was comparatively less expensive,
was sold at a loss, unit-for-unit. Sony and
Microsoft had an unspoken gentlemen’s agreement
that, simply put, they were not about to spend
a shitload of money making these next-gen
consoles. And the PS4, as a result, is the
first Sony console to turn a profit – albeit
a very modest one – on each actual hardware
unit sold.
These systems are out of date because they
were engineered, not to be powerful… but
to be cheap.
Forbes published an article just last week
discussing just how intentionally out-of-date
the PS4 and Xbox One actually are. See, in
case you haven’t walked into an electronics
retailer in the past several months, 4K televisions
are already dipping down to below $500 in
price. Meaning, by the end of 2016, it’s entirely
likely 4K will be the new standard. And yet
two consoles released not THREE YEARS PREVIOUSLY…
will be technically incapable of rendering
a video game at 4K resolution! In fact, while
Microsoft are flat-out fucking lying and claiming
the Xbox One can render at 4K, Sony – in a
rare spasm of honesty – have confided to at
least one journalist that the PS4 may not
even be technically capable of… upscaling
a game to 4K resolution! How’s that for a
long-term console investment?
Now, taken cosmetically, this would appear
to bolster Danny O’Dwyer’s contention about
diminishing returns. After all, who cares
if the consoles were organically or artificially
hobbled, the point is, Kathy Bates took a
sledghammer to their ankles. The Xbox One’s
a cripple. Fuckin’ deal with it!
Well, here’s the thing:
There is perhaps no more inexpensive component
to enhance on a console or on a PC… than
RAM. Prior to the launch of PS4/Xbox One I
argued – and on an article on my website even
correctly predicted – that in an effort to
cut down on cost and amplify the possibility
of large, detailed next-gen game levels – Sony
and Microsoft would focus, not on graphics…
but on Memory. And, with 12 GB apiece, I tend
to believe I was vindicated in that assumption.
It’s the largest leap in memory in home console
history, and I don’t believe that was an accident.
RAM is cheap, and RAM means designers can
craft larger levels with more objects with
heavier scripting and more unique properties…
while retaining that next-gen graphical fidelity.
You know… like the exact kind of levels
we haven’t fucking seen on PS4 and Xbox One!
These are the first consoles in history where
it was technically possible – without loading
zones or other game design sleight of hand
– to craft levels the size, detail and scope
of those found in System Shock 2 or Thief:
The Dark Project… while retaining the visual
detail of the next-gen! A fact that, for me,
makes Eidos Montréal’s abject abortion by
the name of Thief 4 all the more disappointing!
Console Developers in 2014 are now uniquely
capable of crafting titanic, immersive levels
without skimping on visual detail… and what
we get instead…? Is Halo with Hoods. Steampunk
Gears of War. I-Can’t-Believe-It’s-Not-Forza.
That isn’t the law of diminishing returns.
That’s purposeful neutering of new IPs to
preserve their commercial viability.
That’s an industry cowering in crippling fear
of the future.
That’s an industry playing it safe… and
training its consumer base to be grateful
for it.
What I find personally objectionable about
Danny O’Dwyer of GameSpot’s facile pseudo-argument…?
Is that it excuses an entire industry… for
behavior that even people within said industry
believe is utterly inexcusable.
If it were? Major names – from Hideo Kojima
to Warren Spector – wouldn’t be calling the
entire industry out for failing to innovate…
with superior technology at their disposal!
These are people familiar with the toolset,
and making relevant video games with it!
Diminishing visual returns? We’ve long since
come to expect. But Destiny isn’t shit because
it’s not visually impressive. It’s shit because
it comes out thirteen years after Halo…
and its shooting is about half as fucking
functional! Festering shit selling like hotcakes
is nothing new. The new TMNT film was about
the most ripe turd I’ve ever had the misfortune
to behold, and it sold a fuckload of movie
tickets. The public is an ass. Look at the
people they elect – and re-elect – for confirmation.
If holding a video game to a standard it sets
for itself means I’m old? Then get off my
fuckin’ porch.
Razör. OUT.

100 thoughts on ““Too Old” to Enjoy Destiny? – A GameSpot Rebuttal

  • October 4, 2014 at 5:55 am
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    Wonderful video! 🙂

    Reply
  • October 4, 2014 at 3:09 pm
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    It's not like it could be otherwise in regard to the affordability and performance of consoles, though.  I'm not sure what kind of a beast of PC you'd need to hold 60 fps in 4k in a modern game but i'm pretty sure my gtx 780 doesn't cut it, which cost the price of a console in itself.  The display technology has marched briskly ahead of the rest of the medium and it will be a while before it catches up.  I don't see much reason to buy a 4k display now.  I'll probably hang onto my 1080p display until oled becomes affordable.

    Reply
  • October 6, 2014 at 1:24 pm
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    a shity game is a shity game .. no one can polish a turd or "justify' it ….

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  • October 10, 2014 at 5:53 pm
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    Out of sheer curiosity Razor, what do you propose the industry do to solve this issue?  How do we move on from accepting the mediocrity that is mainstream gaming and go forward in to an industry that actually prides itself on putting out quality, immersive, original titles.  Save of course, boycotting the Activisions and EA's of the world and all of "corporate America".  
    I'm interested in hearing your thoughts on possible solutions.

    Reply
  • October 12, 2014 at 3:22 pm
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    Great vlog. Even I was beginning to think innovation was dead. Thanks for reminding me to expect more from the medium and to support those who are taking steps in new directions.

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  • October 25, 2014 at 7:00 pm
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    Not sure if the consoles would do better if they had 12GB of RAM instead of 8, considering most games are still being CoD and Forza clones no matter what. If anything, it'd sound more insulting for not using that kind of console hardware to its full potential. And when games aren't being clones, they're being empty and lacking in substance that SHOULD be able to be there, like with Teeth. Big open world as it technically should be, yet feels like a dead, empty sandbox.

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  • October 30, 2014 at 2:04 pm
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    Well said.

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  • November 4, 2014 at 1:23 am
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    The increase from 512MB to 8GB is 16x… the increase from the ps2 to ps3 was 36MB ram to 512MB is about 14.2x. So it's not that much different.

    As for the specs for each console I don't think the limiting factor was cost, it's the fact that they wanted the consoles to be low power so they could get it in a small form factor (OK maybe not the Xbox One fuck knows what they are doing), and the APU solution was inexpensive as a bonus.

    Even with double the power 4k would not be viable so that point is not valid even if it was possible which it isn't. They could sell you a console that is double the price and double the power or take a considerable hit subsidising them, or they could just sell you one half the price every 4-5 years which is probably what's going to happen.

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  • November 4, 2014 at 8:56 am
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    Minor correction regarding your performance projections: the number of objects in a scene isn't just constrained by the amount of RAM (though that does have some influence on it). Assuming you want your objects to actually be more than set dressing, it's also, and quite a bit moreso, constrained by the CPU.

    As an example of what I mean, the below is the the CPU benchmark for Crysis 1. Why? Because of how many objects there are in the scene that the CPU has to keep track of the physical position, velocity, and acceleration for.

    Crysis CPU Benchmark Max 720p

    Nvidia cheats this by using their more parallelized GPUs to take some of the load off the CPU and pump it into cool new features. But both the PS4 and Xbone are using AMD chips.

    Reply
  • November 9, 2014 at 3:19 pm
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    Seems like you hit every nail on the head, looking through comments is funny, you can clearly see who actually understands and who try the hardest to fit in on the bandwagon without real thought.

    Reply
  • November 27, 2014 at 7:11 pm
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    I find it amazing that every MMORPG I try has even less gameplay depth than the neutered Everquest that is around today. Comparing the depth of games like Wildstar and TESO to Everquest around 1999-2003 is just sad.

    I was just shy of maxing out my SW:TOR character when I quit that hunk of shit game. My old Everquest character had more time spent in game playing than my SW:TOR account had subscribed… and I wasn't even raiding in Everquest, God only knows how much time I could have spent if I had.

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  • November 30, 2014 at 4:41 am
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    The fact that 30fps is still standard in console gaming shows that we have a long way to go before reaching this gaming plateau that has yet to reveal itself. Game design has always been defined by making the best possible experience within the separation between simulation and reality. If I can make a bold statement, the 7th gen of console gaming made leaps in narrative, overall feel, and accessibility as long as you're looking in the right places. The problem with the current generation is it's going NOWHERE. 8th gen and 7th gen games are almost indistinguishable because the 7th generation of consoles was the rise of publishers accidentally figuring out how to minmax the most profit for the least effort. No wonder they don't want to move on from that, publishers like EA, Activision, and Ubisoft have found a sweet spot where the optimal profit is in the safe and never challenging franchise. Call of Duty releases every year with the changes a senior gamer would expect in a content patch. Assassin's Creed comes to us with a $60 yearly expansion pack; It may as well be a subscription at this point if I wasn't loathe to give Ubisoft ideas. And that… Is pretty much it for the AAA titles that are actually making money at this point. The problem with the current annual release model is that nobody is really that fucking stupid. Some people don't care as much of a shit about video games as I or you, a fan of razorfist, do but my point is that even the Call of Duty audience who stand for the bottom of the barrel of the gaming community is starting to show fatigue in the sales figure department. The game industry, if it wants to continue to be an industry, needs to adapt and the big releases thus far have shown no sign of that.

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  • December 7, 2014 at 9:46 pm
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    Well, I'm not the one to curse…so I won't. In addition to this video though, I must say I knew I wasn't fantasying about the industry's lack of innovation in gaming. It's like more people are striving less and less to become prominent in better and creative designed even when a brad new answer alway presents itself at the front door. It's ridiculous that there's so many people falling into the cliche, stereotypical, and generic repeats of gaming that quite frankly we, or should I say they, should already have learned to grow out of before gaming hit the 21st century. I'm going to continue my writing regarding this subject of tangled cords and perhaps shape a new pathway for people who are ready to take gaming to a new level.

    Reply
  • December 21, 2014 at 5:03 pm
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    I am such an angry gamer hurr durr. 

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  • December 24, 2014 at 2:20 am
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    Still in love with you

    Reply
  • December 25, 2014 at 12:41 am
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    You do realise when the previous gen consoles come out 1080p was the standard for a lot of people with HDTVs but most games were running at 720p or lower… so your argument is invalid.

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  • January 2, 2015 at 7:34 am
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    He's not all wrong, the games cost so much to make they have to play it safe and make what sells over and over again. Buy a PC if you can't get over that.

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  • January 2, 2015 at 5:05 pm
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    I have that Seiki TV with the custom firmware and it is awesome. 350 bucks well spent and hooked directly to my PC at 1080p 120 hz. Highly recommended for you small gaming room owners.

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  • January 10, 2015 at 8:11 pm
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    After Bungie spent over 500 million to scratch out the name Halo and scribble Destiny on the IP's, I want to know where that extra 499,000,000 went? Round the clock hookers, cocaine?

    Reply
  • January 17, 2015 at 6:27 am
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    That was an amazing fucking rant! Just fuckin' honest and brutal! m/

    Reply
  • January 22, 2015 at 8:18 pm
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    Atleast Metal Gear Solid 5 is going full next gen… even at last gen. :p

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  • February 16, 2015 at 2:39 am
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    God, I love how these "devs," "journalists," and "reviewers" act like the hardware doesn't exist to push high end graphics.  As a card carrying member of the PC master race, I'll call their bullshit.  Can they expect to try and sell the thing for $500 and make a profit?  No.  If your consumer base wants higher end graphics, then make them pay for it instead of forcing developers to try and polish turds all day long.

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  • February 18, 2015 at 7:36 pm
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    100% agree, the industry sell us shit, the average consumer just don't smell it, even with the green fumes all over the product.

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  • February 22, 2015 at 6:15 am
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    Their entire argument is based solely on the supposed graphical limitations of the hardware, and nothing else. This fails to take into account, oh let's see, every other single fucking aspect that goes into creating a video game such as story, characters, gameplay, setting, tone, etc.

    It would be like the film industry conceding that they are unable to continue creating better and more interesting films simply due to the slow pace of improvements in the visual fidelity of cameras. Actually, it's the exact same argument.

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  • February 24, 2015 at 8:43 pm
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    This "vlog" hits 10/10 all the way around the world on a dragon.

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  • March 5, 2015 at 9:00 pm
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    It's just another way of insulting the userbase. They don't like this game, they must be old geezers, they must be misogynists, they must be racist, they must be homophobic… The same shtick every time all to protect the big man's interests.

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  • March 17, 2015 at 12:38 am
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    you're right, the ps4 and xb1 are diminished by design. They chose to use subpar hardware, things that were high end in 2010 at the latest. Just look at the witcher 3 compared to skyrim and see the big boost in games and yeah we haven't hit the wall yet, until we can get stuff as good as real life in game I don't think we will hit a wall. MS and Sony just put out mid range(now low end) hardware and decided to call it good.

    Technically can they can render at 4k, but it'll look like quake 1 graphicswise.

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  • March 17, 2015 at 9:38 pm
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    A quick correction: System Shock 2 was written by genius designers. So much so, you've forgotten that System Shock 2 had only moderate size levels with huge loading times inbetween the sections and floors. It was so well designed, you've forgotten they were there! But they DEFINITELY were there. All of the pathways in their level designs were made to make excellent use of the resources available like space constraints and polygon budgets. (IIRC) The loading times for Thief were hidden by the fact you got to watch an awesome cinematic beforehand. But SS13 flat out had loading screens and you were so engaged in the brilliant story you tend to forget about them. Both SS2/Thief used the Dark Engine and had huge scaling problems because of it. But they were so well designed you wouldn't notice unless you read their developer write-ups–and please do, they're awesome.

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  • March 28, 2015 at 5:47 am
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    Yes.. I am over the age of 13. I am perhaps too old to enjoy Destiny.

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  • March 28, 2015 at 7:24 pm
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     Awesome rant, you always put a smile on my face. Cheers!

    Reply
  • April 6, 2015 at 8:15 am
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    Age Bias. Yeah, right. My 90 year old grandfather, a veteran and two-time POW, laughed his ass of in utter delight at Jackass. He was so delighted he would periodically look back at us watching the movie grinning ear to ear as if to say, "Is this really real? I…I can't believe this is real. This is amazing!"

    Age bias doesn't exist. The 'bias' that does exist is everyone's formative experience in gaming. Dragon Age 2 sucks donkey dick but as your first entry into western RPGs? It's a knock-out. Without anything to compare such titles too we are easily pleased and amazed. Older generations of gamers serve as gatekeepers of a sort by demanding innovation and rising standards. We let the younguns know that there are better games out there. This is why publishers don't like us very much.

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  • April 9, 2015 at 3:02 am
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    Going through all these rants and they are collectively awesome.

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  • April 23, 2015 at 9:29 am
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    fuck destiny, fuck bungie, holy fucking shit………..RAZORFIST FOR PRESIDENT!!!

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  • May 11, 2015 at 8:57 pm
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    8 months later. Still the same.

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  • May 16, 2015 at 7:58 pm
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    With all of Destiny's issues, I still enjoy playing it. However, solid gameplay does not balance the scale when it comes to aspects such as a lack of true class-building, any semblance of a coherent story, or the repetitive nature of the game itself. I bought the season pass for the game back in September, so I am stuck with free content; I'll play what I payed for, but any future content after House of Wolves had better give me a solid reason to continue to support their expansions.

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  • June 4, 2015 at 4:03 pm
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    God damn. Steven King references, loads of facts about planned obsolete hardware, hard slams on bad journalism, and a nice overview of the mindset of our age gamers.

    Keep making these fucking videos. Do you accept suggestions on reviews?

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  • June 11, 2015 at 7:37 pm
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    I love your videos man, I tried to play Destiny last night and in fit of frustration uninstalled it and almost smashed my PS4.  So I'm thinking, I'd like to feel a little better about this $80 mistake I've made, so I'll watch Razorfist. I get to the part where you say, "I can't believe its not Forza" and I lost it. You need to start making games.

    Reply
  • July 4, 2015 at 2:21 pm
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    1:12 Half Life, Deus Ex, System Shock, Thief…The Holy Quadity!

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  • July 24, 2015 at 2:09 am
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    Did Speed not need God to fuck him today?

    Reply
  • July 26, 2015 at 6:06 pm
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    Next thing you know, their claim that we are all just to poor to understand

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  • September 14, 2015 at 6:57 am
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    I like destiny

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  • September 14, 2015 at 10:19 pm
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    FUCK YES!!!!

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  • September 20, 2015 at 3:01 pm
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    I haven't played destiny and don't intend too.

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  • October 2, 2015 at 12:35 am
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    maybe its because their fingers work faster as, i can tell you first hand, once you hit 40- fuck it all if your hands don't start locking up and all that bs

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  • November 7, 2015 at 7:04 pm
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    I just caught that reference to Misery and promptly collapsed in spasms of laughter.

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  • December 4, 2015 at 10:09 am
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    I call 2008-2014 the dark era of games. Kind of like the late 90s was the dark era of movies.

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  • December 5, 2015 at 9:07 pm
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    yep, I had a ps4 for about a month, I was very unimpressed by it, in fact I ended up using my ps3 more than the 4. I ended up selling it and getting another gaming pc, I do not regret my decision

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  • December 26, 2015 at 1:26 am
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    The only thing still relevant about Destiny now is the searing hate poured on it by these kind of reviews.

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  • December 31, 2015 at 12:23 am
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    How could destiny sell and then be showered in negative reception?? Very easy to explain.
    You need to buy game first to check if its any good…

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  • January 4, 2016 at 10:21 pm
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    PC anyone? I'm just saying…

    Reply
  • January 14, 2016 at 6:16 pm
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    My 4k TV upscales my PS4. It looks pretty good but you really see some of the limitations of the PS4. The Draw distance is awful and textures not as good as you would hope. I do hope the PS5 is 4k and comes out sooner than later. I am hoping for a 5 year console gen which puts it at 2018 but most likely it will be 2019-2020.

    Reply
  • January 25, 2016 at 1:01 am
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    7:07 Rageaholic confirmed reptilian.

    Reply
  • February 1, 2016 at 6:08 pm
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    Call me ignorant but what is nehongophilia?

    Reply
  • April 24, 2016 at 4:19 pm
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    Coming in a watching these videos in mid-2016 makes it safe to conclude you are gaming's Nostradamus.

    Reply
  • May 15, 2016 at 9:28 pm
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    Damn good rant.
    I'm 36 years old(just so I can give you an age p.o.r), and I remembered being blown away by talking in video games(Bigfoot King of the monster trucks on the NES, to be specific). I remember being blown away by the awesomeness that was final fantasy 3, and mortal kombat. From 96 to 2009 is what I consider a true gaming renaissance .

    Reply
  • June 12, 2016 at 10:47 am
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    I love watching the freelancers rip the big sites a new arsehole.

    Reply
  • August 3, 2016 at 3:00 am
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    You are seriously the most underrated YouTuber in existence.

    Reply
  • August 12, 2016 at 2:58 am
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    I remember watching this video half a year ago. After watching a video from another youtuber talking about how there were so many "Innovation and Revolutions" in the gaming industry that they lost there meaning and that's way destiny didn't live up to the ridiculously high expectations, after first I wasn't sure so I looked around to get another person's opinion and then I found your. Ever since then I've seen alot of your other videos from your reviews of games like fallout, dragon age and GTA to your rant video about Gamestop. I was born in the Early 90's 1993 more specifically and the first games I ever played were Super Mario Bros for the nes,Sonic for the Sega Genesis and Super Mario World for the Snes a time before voice acting in video games were a thing. Then the sixth generation of consoles came out during that time I mostly played Ps2 games my Favorite one were the Ratchet and Clank and Resident Evil 4(yes I played both the gamecube and the ps2 version). After that I Remember playing a few of the first launch games that came out for the Ps3 the Ps3's Sixaxis controller where you had to shake the controller up and down for certain parts of games which slowly faded away from ps3 games later on that weren't using that gimmick anymore. as for the Ps4 well I didn't get one until a year after it was release and i was the destiny bundle that I bought but I;ve put destiny on the back burner while I've been playing other games that I found to be rather fun regardless if they got good or medicore reviews by certian websites or not(even if some them were bribed reviews). At first I thought that whole creating an account to play online thing was complicated but ended up being easier then i thought. my point is that before I started playing destiny I looked up reviews from various people(not just the big gaming websites) who 9 out of 10 times bacsiaclly said it wasn't what they expected it to be. so when I finally get around to that game I've changed my expectations of this game to be Flash over substance alot of colling looking guns and character but a paper thin plot.

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  • August 12, 2016 at 3:15 am
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    that last comment I wrote went way off track back to the real point. Mr. Razorfist I seen Alot of your videos and in alot of them your bring some very convincing points whether it's about a game getting very good review for no reason or why the sequel of a video game feels so drastically different then then the one that came before it. I've also seen a few of your film reviews and they are hilarious. keep up the damn good work!!
    (p.s. When I first saw you I though you looked like Noah aka Spoony trying to do an impersonation of AplhaOmegaSin LOL)

    Reply
  • August 13, 2016 at 1:36 am
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    Destiny was the most social game I have ever not played in my life.
    That cave of wonders shit, I used to camp outside that mother fucker shooting the shit and enemies with 7 complete strangers.
    Some of the most interesting conversations, stories and laughs were had with different people every time I went down to not play the game but stand still and shoot spawning enemies 100 yards away.
    Then they patched it and it lost its charm because I had to play that shit, then they asked me to PAY more money to keep playing it. Yeah, fuck that game.

    Reply
  • August 24, 2016 at 3:45 am
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    And now it's late 2016 and we're hearing about a "PS 4.5" that will be backwards compatible with PS4 games. Because this 4K-compatible console is the real PS4.

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  • September 7, 2016 at 4:13 pm
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    Older gamers have the experience and wisdom to see though the bullshit, they want gamers that are young and stupid.

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  • October 2, 2016 at 8:23 pm
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    Accepts Destiny's shooting mechanics are really good tho…

    Reply
  • November 20, 2016 at 4:57 pm
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    regarding 4k resolutions and long term console investment: You were entirely correct and now we have the PS4.5 and the Xbox One Mk. 2. (no I refuse to use the actual names of the consoles)

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  • December 4, 2016 at 3:37 am
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    Word

    On a side note, RAM /= VRAM

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  • December 31, 2016 at 1:10 am
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    tl;dr: GLORIOUS PC MASTER RACE!

    filthy console peasant

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  • January 1, 2017 at 10:07 pm
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    2017, 4k not the meta yet.

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  • January 3, 2017 at 12:58 pm
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    Haven't even invested in next Gen and I found all the next Gen games I got on steam to be disappointing

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  • February 9, 2017 at 7:04 pm
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    No character development, weak story, and just when you get over all that because the gameplay is so awesome…it's over. Way too short (at launch) sorry I'm just not the type to buy the same game twice just because it wasn't done when It came out.

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  • February 13, 2017 at 10:07 pm
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    Personally I enjoyed the game play in destiny. That said I haven't played it very much.

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  • March 10, 2017 at 10:21 pm
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    So the article claims older gamers are hard to please because graphics aren't advancing quickly enough? What a load. I've been playing since the SNES and Gameboy days. I remember how basic games used to look. Every game released since the N64 is a graphical marvel to me, to the point that I barely even consider graphics while judging modern games, since pretty much all of them look great by default. If anything, it's the younger crowd who habitually take a hawk's eye to the slightest graphical shortcoming. Older gamers are starved for fresh gameplay mehanics, not new and exciting visuals.

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  • June 9, 2017 at 2:59 pm
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    So after they released everything, which now sits at 20 dollars (minus around 2 due to a Walmart discount), I have a question: is it worth that now? Just wondering because I had forgot about Destiny till I saw it on the shelf for 20 dollars. All the released stuff got me wondering if it is even worth it now in 2017 lol.

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  • July 17, 2017 at 2:20 pm
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    I was only 24 when it came and thought it was crazy boring. How young are they shooting for?

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  • September 27, 2017 at 6:50 pm
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    I can attest to this myself, in a way. I think. This console generation is purported to be so powerful, and the game I've sunk most of my time into is a port of a Vita game which was itself already an enhanced version of a PSP game. I'm at about 200 hours in that game so far.

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  • October 16, 2017 at 9:38 am
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    The worst thing about his argument is that his premise is completely incorrect. we have NOT hit the wall of diminishing returns. Technology is advancing as fast as it ever was, both in hardware and in software. Its just that consoles stopped being top of the line hardware and settled for "was good enough 5 years ago" hardware, so the consoles are incapable of keeping up, whereas the PC market is going forward like it always did.

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  • November 1, 2017 at 11:00 pm
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    Easily my favorite thumbnail of all of your videos.

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  • January 21, 2018 at 4:41 pm
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    On the upside you can now get an xbox or ps4 to render 4k res.

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  • March 8, 2018 at 12:53 am
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    No, destiny was just garbage… It's core audience is the late 20s early 30s crowd….it's the core audience of almost every AAA game…

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  • March 8, 2018 at 12:57 am
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    Dreamcast, soldier of Fortune… amazing. First game I ever played where, when you sniped someone in the face you could see the back of their heads explode…fuck yea

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  • March 15, 2018 at 5:10 am
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    "RAM is cheap" oh 3 years ago, i miss you.

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  • April 5, 2018 at 3:38 am
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    Hey razorfist.
    Ever thought of launching your own gaming site ?

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  • April 9, 2018 at 7:45 pm
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    "Ram is cheap" How times have changed.

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  • May 13, 2018 at 9:44 pm
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    fuck Destiny

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  • July 6, 2018 at 2:22 am
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    Just play warframe and move on

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  • August 13, 2018 at 5:36 pm
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    4:33 Cue the "I AM NOSTRADAMUS!!!!!"

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  • August 22, 2018 at 9:44 pm
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    gamespatetic has no concept of realiry
    bullshit …. cgi and prog are fantastic in that you can wing IT, boot strap it, FAKE IT there is NO limit of what can be done (or appear to have been done)
    duke nuken 3d, had boot straped capabilities that moden games WISH they had
    the fact is, they used to have ideas but not the tech, as they got the tech they got lazy and ran out of ideas

    HOW many modern games haves a physics engine ……. ALL
    HOW many do ANYTHING with it beyond having a brick drop ….NONE

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  • August 28, 2018 at 3:01 pm
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    I'd love to play "I Can't Believe It's Not Forza".

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  • September 2, 2018 at 10:22 pm
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    "RAM is cheap" not anymore lol, I can't find a 16 GB kit for less than $160 🙁

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  • September 7, 2018 at 5:53 pm
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    My fucking douche friends ( love you guys!) were yapping about this game for over a year! Claiming it would be like the second coming of jeebus, pre ordering like there was no tomorrow, salivating waterfalls whenever a new gameplay trailer came out. It was sickening, they were brainwashed more than flat earthers. Then the game came out and i fucking swear. Within a week everyone of those fucks were playing something else and that destiny disc was collecting dust harder than the Great Dust bowl. Fuck hype.

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  • September 14, 2018 at 2:56 pm
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    If you remember when games gave you content …then your biased.
    Ahh gaming journalists. Die

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  • September 14, 2018 at 11:00 pm
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    hahaha remember when we had things like HOPE and were "outraged" by the industry slowing its forward momentum?
    now we only HOPE that the governments of the world will shut down EA and we dont even get "outraged" by anything short of an outright admission by a company that they HATE US and just want to take our money even if the product is garbage.

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  • October 5, 2018 at 10:21 am
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    Hail older gamers! Let's be honest that GameSpot was and is failing And Razor was dead on. Destiny was at best mediocre and did not deserve the generally positive reception.

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  • December 9, 2018 at 9:49 pm
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    Ah, and here we are at the end of 2018 and a year plus into Destiny 2 and Bungie still can’t pull their head out.

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  • December 30, 2018 at 3:29 pm
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    On both Destiny one, and 2, I’ve done raids with guys old enough to be my dad, which instantly disproves that shit article. The people who make those articles haven’t played any game that isn’t a freaking walking sim.

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  • January 5, 2019 at 7:52 pm
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    Spot on Razor…as always. It's 2019 and I'm watching this for the first time and your views from 2014 have been more than vindicated. RAM was the cheaper safe option and the industry is really stooping low with the rip off DLC and lack of innovative titles. I got Destiny with my PS4 and after a year quite a lot was fixed and I did enjoy myself. But then Destiny 2 came out and did not improve anything and was actually inferior to the first.

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  • February 2, 2019 at 7:01 am
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    Superb!

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  • March 9, 2019 at 3:39 am
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    Heh, it's funny how years later we are now closer to get a better experience with fucking phones than consoles. At least my phone can render 1080p (something that should be far beyond "normal" now) and some console games STILL don't.

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  • April 3, 2019 at 1:45 pm
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    I worked at Micron and Hewlett-Packard for quite some time and I can tell you for a fact that the future of gaming is going to be scary realistic. I saw R&D technology in the 1990s at Hewlett-Packard that you/public didn't see until just a few years ago, so imagine what you're going to see in 10 years.

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  • July 2, 2019 at 4:13 am
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    I've been a gamer since the late 70ies… Destiny bored me.

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  • August 9, 2019 at 10:13 pm
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    Theres a term for it. Designed Obsolescence.

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